This week:
– Daniel is blogging the development process from the programmer point of view.

– Starting with the smallest screen size has proven to be quite helpful in identifying issues and refining design

– We are talking through ways to thank our Kickstarter backers for their support.

– We have briefly discussed using our own servers or using a service. This conversation happened much earlier in the process than I anticipated.

– We talked through in app purchases and how they can ruin games or help games. Our discussion of including them led to some significant improvements in our design.

– I was having a really hard time understanding Daniel’s vision for some UI elements, but I eventually figured it out and like the results.

Week 2 : Matt